

#include "Maths.h"

namespace ouden {

namespace scene {

class CSceneNode
{
	
public:
	
	void setPos(Vector pos) 		{ m_vPos = pos; }
	void setAngle(Scalar angle) 	{ m_fAngle = angle; }
	void setScale(Scalar scale) 	{ m_fScale = scale; }
	
private:
	
	Vector m_vPos;
	Scalar m_fAngle;
	Scalar m_fScale;
	
};

} //namespace scene

} //namespace ouden
